![]() ![]() ![]() The Wing Fortress boss has not been implemented yet, instead two turrets are in its place.The level transition from Sky Chase to Wing Fortress hasn’t been implemented yet.All levels can be played, but Sky Chase, Wing Fortress, and Death Egg cannot be beaten.However, the badnik itself is impossible to destroy even as Super Sonic. While not present on the stage itself, the Crawl badnik is present in the object list and uses the early design.The ring/object layout of Casino Night Zone is noticeably different in comparison to the final.The bottom/underwater segments of Aquatic Ruin Zone have been implemented and are a little different in comparison to the final build.The Spiny badnik is blue instead of red in this build.The title card in its current form can often display erroneous tiles if the name of the level is too big (for example, Neo Green Hill Zone displays some tiles for the bubble graphics). Hidden Palace Zone is still listed on the level select, but has been cut and cannot be accessed.None of the unused zone IDs contain any data aside from an associated music ID.Then hold A while selecting a level from the level select. Debug Mode - on the title screen, press C, C, Up, Down, Down, Down, Down, Up.Two-Player Mode - on the level select, press B + Start.This is currently the first available build that contains a selectable 1P/2P mode on the title screen. The title screen is different in comparison to the final. ![]()
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